Findings from a gamification — that is using a game as a teachable moment — pilot conducted by the D2D Fund in Birmingham, AL offers insight into the potential for using gamification concepts to motivate low to moderate income youth to learn financial concepts during summer vacations. Key findings include that gamification has potential as a tool to improve engagement around important financial challenges, like preparing for college; it offers a “frame” advantage as activities are repackaged in a structure familiar to audiences that are already playing video games extensively; and it incorporates many different components, like leveling and quests, familiar to gaming teens. Click here to read the article.